Ocean Floor Mapping
Recommended for grades 5–8.

Introduction
Oceanographers, marine geologists, and archeologists use sound to investigate objects below the surfaces of bodies of water. A signal is sent out and bounces back from a submerged surface. Scientists use the speed of sound in water and the time it takes for the signal to bounce back to calculate the depth of the object. Sonar is the name given to this system. The Vernier Motion Detector works in a similar manner. In this activity, you will use a Motion Detector to map objects on a simulated ocean floor.
Objectives
In this experiment, you will
- Use a Motion Detector to measure distances.
- Map simulated ocean floors.
- Analyze graphs to find the heights of objects on a simulated ocean floor.
Sensors and Equipment
This experiment requires each of the following Vernier sensors and equipment (unless otherwise noted):
Additional Requirements
You may also need an interface and software for data collection. What do I need for data collection?
Download Experiment Preview
The student-version preview includes:
- Step-by-step instructions for computer-based data collection
- List of materials and equipment
Note: The experiment preview of the computer edition does not include essential teacher information, safety tips, or sample data. Instructions for Logger Pro and other software (such as LabQuest App or TI handheld software, where available) are on the CD that accompanies the book. We strongly recommend that you purchase the book before performing experiments.
Standards Correlations
See all standards correlations for Middle School Science with Vernier »

