Projectile Motion Vectors
Recommended for grades 9–14.
Introduction
There are multiple ways to represent an object’s motion. If the motion is two-dimensional and lies in a plane, some representations include:
- Recording x and y coordinates of the object at different times in a data table.
- Displaying the object’s x and y locations at regular time intervals on a diagram.
- Drawing vectors showing displacement, velocity, and acceleration and their x and y components at different times.
- Using vector equations to represent velocity and acceleration vectors quantitatively.
Objectives
In this activity, you will
- Practice representing motion using vectors and vector equations that represent displacements as well as average velocities and accelerations in the 1/15th of a second time intervals between position measurements.
Software for Experiment
This experiment uses Logger Pro software for video analysis. The video for analysis is included with the lab book.
Standards Correlations
No standards correlations for this experiment.
