Stepping to the Greatest Integer: The Greatest Integer Function

Figure from experiment 21 from Real-World Math Made Easy

Introduction

Not all mathematical functions have smooth, continuous graphs. In fact, some of the most interesting functions contain jumps and gaps. One such function is called the greatest integer function, written as y = int x. It is defined as the greatest integer of x equals the greatest integer less than or equal to x. For example, int 4.2 = 4 and int 4 = 4, while int 3.99999 = 3.

In this activity, you will create a function similar to the greatest integer function graph by having a group of students stand in a line in front of a Motion Detector and then step aside one by one. The equation for this graph, in the general form, is

{\text{y  =  A int (Bx)  +  C}}

You can find appropriate values for the parameters A, B, and C so that the model fits the data.

Objectives

  • Use a Motion Detector to collect position data showing evenly-spaced jumps in value.
  • Model the position data using the greatest integer function.

Sensors and Equipment

This experiment requires each of the following Vernier sensors and equipment (unless otherwise noted):

Additional Requirements

You may also need an interface and software for data collection. What do I need for data collection?


Standards Correlations

See all standards correlations for Real-World Math Made Easy »

Experiment 21 from Real-World Math Made Easy Lab Book

<i>Real-World Math Made Easy</i> book cover

Order Coderwcalc

$25

Go to Book

Included in the Lab Book

Vernier lab books include a CD with word-processing files of the student instructions, essential teacher information, suggested answers, sample data and graphs, and more.

© 2012 Vernier Software & Technology, LLC. All rights reserved.
Set Your Location »