Recommended for High School through College.
There are multiple ways to represent an object’s motion. If the motion is two-dimensional and lies in a plane, some representations include:
- Recording x and y coordinates of the object at different times in a data table.
- Displaying the object’s x and y locations at regular time intervals on a diagram.
- Drawing vectors showing displacement, velocity, and acceleration and their x and y components at different times.
- Using vector equations to represent velocity and acceleration vectors quantitatively.
In this activity, you will
- Practice representing motion using vectors and vector equations that represent displacements as well as average velocities and accelerations in the 1/15th of a second time intervals between position measurements.
Software for Experiment
This experiment uses Logger Pro software for video analysis. The video for analysis is included with the lab book.