Vernier Software & Technology

# Walk This Way - Definition of Rate

## Introduction

A rate is defined as some quantity divided by a time interval. For walking, we would define the rate of walking (commonly called speed, if we just consider walking in one direction) as the ratio of the distance walked divided by the time interval taken to do the walking.

${\text{rate}} \equiv \frac{{{\text{distance traveled}}}} {{{\text{time interval}}}}$

From this definition you can also work backward. If you know the rate, or speed, of walking, as well as the time interval walked, you can find the distance traveled using

${\text{rate }} \times {\text{ time interval }} = {\text{ distance traveled}}$

Strictly, the rate defined above is the average rate, so for non-constant speeds we will need to find the average speed for use with the formula.

A Motion Detector will give you the speed of a walker versus time. (The Motion Detector will actually give you velocity versus time, but for motion away from the detector speed and velocity are the same.) The product of rate and time interval is the area under the curve of the speed versus time graph.

## Objectives

• Measure distance and velocity versus time information for a walker.
• Compute the area under the velocity versus time graph, with units.
• Compare that area to the distance traveled by the walker.

## Sensors and Equipment

This activity features the following Vernier sensors and equipment.

### Option 2

You may also need an interface and software for data collection. What do I need for data collection?

## Real-World Math with Vernier

See other experiments from the lab book.

 1 Walk the Line - Straight Line Distance Graphs 2 Making Cents of Math: Linear Relationship between Weight and Quantity 3 Pool Plunge - Linear Relationship between Water Depth and Pressure 4 Funnel Volumes - Volume and Weight 5 Keep It Bottled Up - Rates of Pressure Increase 6 Mix It Up - Mixing Liquids of Different Temperatures 7 Spring Thing - Newton's Second Law 8 Stretch It to the Limit - The Linear Force Relation for a Rubber Band 9 What Goes Up - Position and Time for a Cart on a Ramp 10 That's the Way the Ball Bounces - Height and Time for a Bouncing Ball 11 Walk This Way - Definition of Rate 12 Velocity Test - Interpreting Graphs 13 From Here to There - Applications of the Distance Formula 14 Under Pressure - The Inverse Relationship between Pressure and Volume 15 Light at A Distance - Distance and Intensity 16 Chill Out: How Hot Objects Cool 17 Charging Up, Charging Down - Charging a Capacitor 18 Bounce Back - The Pattern of Rebound Heights 19 Sour Chemistry - The Exponential pH Change 20 Swinging Ellipses - Plotting an Ellipse 21 Lights Out! - Periodic Phenomena 22 Tic, Toc: Pendulum Motion 23 Stay Tuned: Sound Waveform Models 24 Up And Down: Damped Harmonic Motion 25 How Tall? Describing Data with Statistical Plots 26 And Now, the Weather - Describing Data with Statistics 27 Meet You at the Intersection: Solving a System of Linear Equations 28 Titration Curves: An Application of the Logistic Function 29 Clock Design: Period and Length of a Simple Pendulum 30 Graph It in Pieces: Piecewise Defined Functions 31 Stepping to the Greatest Integer: The Greatest Integer Function 32 Crawling Around: Parametric Plots

### Activity 11 from Real-World Math with Vernier Lab Book

#### Included in the Lab Book

Vernier lab books include word-processing files of the student instructions, essential teacher information, suggested answers, sample data and graphs, and more.