Vernier Software and Technology
Vernier Software & Technology

Pivot Interactives

Students are quickly engaged by these high‑production‑quality videos of hard‑to‑replicate phenomena.

Pivot Interactives is a powerful supplement to hands‑on experimentation, allowing students to vary experimental parameters one at a time to view results from a set of many recordings of the same experiment. Students make measurements and analyze their data directly within the online environment.

Perfect for

  • Pre-lab exercises
  • Lab skills assessment
  • Chromebook™ classrooms
  • Flipped classroom learning
  • Credit recovery
  • Substitute teacher days
  • Homebound students
  • Post-lab assessment

Free Trial for Educators

Try Pivot Interactives free for 30 days. Browse the entire library of videos, explore the analysis tools, and more.

Students

  • Explore and build knowledge as they design experiments online.
  • Supplement hands-on learning with interactive videos that can be analyzed in the classroom or at home.
  • Discover the beautiful patterns and relationships that underlie everyday physical phenomena.
  • Take measurements using rulers, protractors, and stopwatches, and then graph that data in the online app.
  • Create experiments by selecting parameters in Pivot Interactives, such as the mass of the object or the frequency of a wave.

Instructors

  • Augment hands-on learning with interactive videos to teach concepts in physics.
  • Use Pivot Interactives for formative and summative assessment.
  • Assign pre-made Interactives to students or author new ones.
  • Provide feedback to students through Pivot Interactives.

Features

  • Matrices (or libraries) of videos for each topic in introductory physics
  • Interactive measurement tools
  • Time-lapse, slow-motion, multi-camera-angle, and drone videography
  • Library of classroom-ready experiments (with teacher guides)
  • Teacher-modifiable experiments
  • Grading and feedback tools
  • Web-based access on computer, tablet, or phone

Screenshots

Choose a classroom-ready activity from our collection that covers the entire introductory physics curriculum.Choose a classroom-ready activity from our collection that covers the entire introductory physics curriculum.
Students use interactive measurement tools such as rulers and a stopwatch to decide for themselves what and how to measure.Students use interactive measurement tools such as rulers and a stopwatch to decide for themselves what and how to measure.
Instructors can modify our activities or create their own using our authoring system.Instructors can modify our activities or create their own using our authoring system.
Instructors can create classes, assign activities to students, and view student performance.Instructors can create classes, assign activities to students, and view student performance.
Students can actually change what happens in the video, selecting and varying a parameter like the mass of the object or the frequency of the wave, and observe how this change affects the outcome.Students can actually change what happens in the video, selecting and varying a parameter like the mass of the object or the frequency of the wave, and observe how this change affects the outcome.
Built-in data tables and graphing allow students to discover mathematical patterns and relationships that underlie everyday phenomena.Built-in data tables and graphing allow students to discover mathematical patterns and relationships that underlie everyday phenomena.
Instructors can respond to students’ work with comments or numerical grades at any point during the learning process.Instructors can respond to students’ work with comments or numerical grades at any point during the learning process.

Awards

Tech & Learning's ISTE Best of Show 2017 Award
Pivot Interactives was named a winner of Tech & Learning’s ISTE 2017 Best of Show Awards, which recognize standout products on display at the ISTE Conference & Expo. Winning products were selected by a panel of judges who rated their impressions on a sliding scale and then collectively decided which technologies could have the most impact in the classroom.

Tech & Learning’s ISTE 2017 Best of Show Awards

What Educators Are Saying

“My physics students love using Pivot Interactives. The first time we used them, one student exclaimed, ‘This is the best physics activity I’ve ever done online!’ As soon as we finished one, my students asked if there were more that they could do.”

-Kelly O’Shea

“Overall, I was super pleased with using Pivot Interactives! I loved that it gave me the chance to do a lab with students, where without it, I would have had to just give some random equation with no context. Having the data will allow us to build the equation. I loved that using the video was easy and all the data came out great, which isn’t always the case. Everyone was involved because each person was responsible for taking his or her own data. It worked well on all of our devices (PC, Mac, iPad – we are a BYOD school). . . . I can’t wait to try more of these!”

-Kim Freudenberg, from her blog post

Frequently Asked Questions

Who developed Pivot Interactives?
Pivot Interactives was developed by a physics teacher, Peter Bohacek, at Henry Sibley High School in Minneapolis, Minnesota. Bohacek, along with colleague Matt Vonk, developed Pivot Interactives to help students understand physics concepts that are often difficult or impossible to set up in the classroom.
Does Pivot Interactives include the K–12 science and engineering practices of NGSS and other newly adopted state standards?
Most Pivot Interactives videos require students to do one or more of the NGSS Science and Engineering Practices:
  • Asking Questions and Defining Problems
  • Developing and Using Models
  • Planning and Carrying Out Investigations
  • Analyzing and Interpreting Data
  • Using Mathematics and Computational Thinking
  • Constructing Explanations and Designing Solutions
  • Engaging in Argument from Evidence
  • Obtaining, Evaluating, and Communicating Information
How is it possible that I can change something (like the mass of an object) in a video?
Each Pivot Interactive activity includes a set of videos that are all very similar except that one experimental parameter is changed. This gives students freedom to chart their own path as they explore and investigate the activity.
Will Pivot Interactives work on Chromebooks?
Yes, Pivot Interactives works on Chromebooks.
Will Pivot Interactives work on iPads?
All Pivot Interactives features can be used on iPad.
Will Pivot Interactives work on iPhones?
Students can use Pivot Interactives on their phones. Since iPhones default to fullscreen when playing video, students will use the scrub bar on the bottom of the video to navigate the video when counting frames or positioning video.
Are all the videos about physics?
Yes, for now. Look for chemistry and biology topics next year.
Can I upload my own videos to Pivot Interactives?
We are exploring video upload by teachers and students as an upcoming feature.
Are Pivot Interactives simulations?

Like a simulation, Pivot Interactives allows students to explore scientific concepts and change variables. However, Pivot Interactives is better for student learning than simulations because they’re real—real scientific phenomena and authentic data.

All events shown in Pivot Interactives are high-resolution video. This allows you to see exactly how science applies to real-world situations.

How does Pivot Interactives compare with PhET Science Simulations?
When your students learn science with Pivot Interactives, they’ll know that it’s real video, not a drawing or a simulation. Your students will learn from authentic physical phenomena and uncover critical concepts in science.
How do I purchase a subscription?
  • High School: Subscriptions start at $150 per year for one teacher and up to 30 students. Add more students for $5 per seat, per year.
  • University: Subscriptions start at $300 per semester for one instructor and up to 30 students. Add more students for $10 per seat, per semester.
When do the subscriptions begin and expire?
Subscriptions begin after we invoice the order, which also includes verifying instructor status. It can take up to two business days. High school subscriptions end 12 months after the order invoice date. University subscriptions end 6 months after the order invoice date.
How do students access Pivot Interactives?
Students create their own accounts as authorized by their instructors. How do students join Pivot Interactives?.

Free Trial for Educators

Try Pivot Interactives free for 30 days. Browse the entire library of videos, explore the analysis tools, and more.

Ordering Information

Please allow two business days to process your order.

New subscriptions include 30 seats. You will see a quantity of 30 seats in your cart.

High School Subscription for Pivot Interactives

Subscriptions start at $150 per year for one teacher and up to 30 students. Add more students for $5 per seat, per year.

University Subscription for Pivot Interactives

Subscriptions start at $300 per semester for one instructor and up to 30 students. Add more students for $10 per seat, per semester.

Subtotal: $0
High School Order Code Price per Seat Seats
Pivot Interactives (1-Year High School Subscription)
30 seat minimum
PIV-HS $5
University/Higher Education Order Code Price per Seat Seats
Pivot Interactives (6-Month University Subscription)
30 seat minimum
PIV-CL $10

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