Subscriptions start at $5 per student per year, with a 10-seat minimum.
Frequently Asked Questions
- Who developed Pivot Interactives?
- Pivot Interactives was developed by a physics teacher, Peter Bohacek, at Henry Sibley High School in Minneapolis, Minnesota. Bohacek, along with colleague Matt Vonk, developed Pivot Interactives to help students understand physics concepts that are often difficult or impossible to set up in the classroom.
- Does Pivot Interactives include the K–12 science and engineering practices of NGSS and other newly adopted state standards?
Most Pivot Interactives videos require students to do one or more of the NGSS Science and Engineering Practices:
- Asking Questions and Defining Problems
- Developing and Using Models
- Planning and Carrying Out Investigations
- Analyzing and Interpreting Data
- Using Mathematics and Computational Thinking
- Constructing Explanations and Designing Solutions
- Engaging in Argument from Evidence
- Obtaining, Evaluating, and Communicating Information
- How is it possible that I can change something (like the mass of an object) in a video?
- Each Pivot Interactive activity includes a set of videos that are all very similar except that one experimental parameter is changed. This gives students freedom to chart their own path as they explore and investigate the activity.
- Will Pivot Interactives work on Chromebooks?
- Yes, Pivot Interactives works on Chromebooks.
- Will Pivot Interactives work on iPads?
- All Pivot Interactives features can be used on iPad.
- Will Pivot Interactives work on iPhones?
- Students can use Pivot Interactives on their phones. Since iPhones default to full screen when playing video, students will use the scrub bar on the bottom of the video to navigate the video when counting frames or positioning video.
- Are all the videos about physics?
- No, Pivot Interactives has experiments for numerous chemistry concepts, and biology topics will be added next year.
- Can I upload my own videos to Pivot Interactives?
- We are exploring video upload by teachers and students as an upcoming feature.
- Are Pivot Interactives simulations?
Like a simulation, Pivot Interactives allows students to explore scientific concepts and change variables. However, Pivot Interactives is better for student learning than simulations because they’re real—real scientific phenomena and authentic data.
All events shown in Pivot Interactives are high-resolution video. This allows you to see exactly how science applies to real-world situations.
- How does Pivot Interactives compare with PhET Science Simulations?
- When your students learn science with Pivot Interactives, they’ll know that it’s real video, not a drawing or a simulation. Your students will learn from authentic physical phenomena and uncover critical concepts in science.
- How do I purchase a subscription?
- High School: Subscriptions start at $5 per student per year, with a 10-seat minimum.
- University: Subscriptions start at $10 per student per semester, with a 10-seat minimum.
- When do the subscriptions begin and expire?
- Subscriptions begin after we invoice the order, which also includes verifying instructor status. It can take up to two business days. High school subscriptions end 12 months after the order invoice date. University subscriptions end 6 months after the order invoice date.
- How do students access Pivot Interactives?
- Students create their own accounts as authorized by their instructors. How do students join Pivot Interactives?.
- Is Pivot Interactives available worldwide?
- No. Pivot is not available for users who are subject to GDPR. Please contact Vernier International for more details.
Free Trial for Educators
Try Pivot Interactives free for 30 days. Browse the entire library of videos, explore the analysis tools, and more.
Pivot Interactives is published by Pivot Interactives, SBC, and is distributed by Vernier Software & Technology. The Pivot Interactives privacy statement describes how Pivot uses student information. Vernier does not hold or have access to any student data used in Pivot.